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Quake 3 team arena
Quake 3 team arena







QUAKE 3 TEAM ARENA SOFTWARE

The first release was for the Sega Dreamcast in 2000, ported by Raster Software and published by Sega, and featured 4 player online crossplay versus Dreamcast and PC gamers. Like most PC games, it also has console versions. It adds three new gamemodes, all of them team-based: "One Flag CTF", "Harvester" and "Overload". Here you must choose a team and duke it out with the other clans. The game has an Expansion Pack in the form of Quake III: Team Arena, made by id themselves, which was focused on team games. As everything else, the available multiplayer modes included in the game were plain and simple: "Free For All" (regular Deathmatch), "Team Deathmatch", "Tournament" (also called "1on1") and Capture the Flag. The single-player mode contained only a very basic story, and was based around a series of tiers, with the player making its way to the final match against the Champion. Id had recognized the fact that the deathmatches were easily the most popular thing about Quake so far, and created this entry as a virtual arena for competitive online matches. This game was designed almost exclusively with multiplayer mode in mind. Characters from several of Id's games, such as Doom and the two previous Quake games, were present in it. The plot of the game is simple: Several warriors from all the corners of the galaxy duke it out in order to entertain the Vadrigar, and win the honor of being the most badass warrior of all time. It was developed by id Software and released for PC in 1999. Quake III: Arena is the third entry in the Quake series.







Quake 3 team arena